SponsoredGoldman Sachs estimates that the 3D industry could be worth as much as 35 billion by 2025 Today most of the ARVR technology is limited to the gaming sector However it also has the potential for use in many other areas such as medicine sports and many others However the mass creation of 3D projects is still limited by the lack of interesting content which is due to how timeconsuming and laborintensive the production process can be This also usually means that the production costs are quite high